Jump to content
  • Advertisement
Sign in to follow this  
phil67rpg

sound and opengl

This topic is 4436 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
How do you be more vague? OpenGL doesn't do sound, you need another library for that.

Edit: Like OpenAL, FMOD, BASS, DirectSound, etc, etc, etc. There are a million of them.

Share this post


Link to post
Share on other sites
1)Write your OpenGL code
2)Download a sound library(OpenAL or FMOD, for instance)
3)Compile the sound library
4)Include the library's headers
5)Link to the library's binaries

Voila!

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!