Jump to content
  • Advertisement
Sign in to follow this  
Noname266

Need help on DirectX Programming

This topic is 4548 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
What exactly do you need help with? Do you have any specific questions that you would like answered? Are you looking for some introduction to game programming/DirectX in general?

Share this post


Link to post
Share on other sites
Well you said you need help, and your in the right place.

What I would do is start looking around the site, look at the forums, look at the articles section. There is definatly enough to get you started there.

Then come back when you don't understand something to get help with it. There are many useful and helpful people here, but they can't really help unless it is something specific.

Share this post


Link to post
Share on other sites
The best place to start would be the MSDN Library. You might also want to consider picking up a book on the subject (just search amazon.com for "DirectX").

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Look out for "Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach" by Frank Luna this is the 2nd edition of the book and is due out April - May this year. Um don't get the first edition one which is already out, this onw will be using shaders.

Share this post


Link to post
Share on other sites
I'm having trouble with creating D3D devices. It usually throws an exception when I'm trying to create one. And what is D3DPresentParameter structure? How could I fill it?

Share this post


Link to post
Share on other sites
Quote:
Original post by Noname266
I'm having trouble with creating D3D devices. It usually throws an exception when I'm trying to create one. And what is D3DPresentParameter structure? How could I fill it?


Check the tutorials included with the SDK. They show how to create the device.

Share this post


Link to post
Share on other sites
Quote:
Original post by Noname266
I'm using a dial-up connection and about 300MB of DXSDK is too big for me to download.


The tutorials are available on-line at MSDN. However, you aren't going to be doing much DirectX programming without the SDK. You can request a copy from Microsoft on CD for a nominal fee.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!