Sign in to follow this  

DirectX vertex buffer question

This topic is 4272 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts


Depends how you'll draw it. With index buffer there is no need for any extra vertex. Without index buffer, sure you'll need to duplicate the first vertex.

Can you specify the question a bit ?

Share this post


Link to post
Share on other sites

This topic is 4272 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this