Archived

This topic is now archived and is closed to further replies.

Alazorn

Blending

Recommended Posts

Hey istn''t 1.0f not transparent at all??? I use glBlendFunc(GL_SRC_ALPHA,GL_ONE); to get black as completly transparent, but when I set glcolor4f(...1.0f); the objects will still be blended so I can see thrue them, why?

Share this post


Link to post
Share on other sites