Quake 2 BSP....

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5 comments, last by klubbkid 23 years, 2 months ago
Hey, I''m looking at making a Quake 2 bsp file loader and using them for maps in my engine. Anyone have some nice links to help me out? Thanks, - Derek
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Dont have any for Q2 but why not go to www.planetquake.com/aftershock and get a open source demonstration of how to load/render Q3 bsps?

Hunter-Killer
don''t know any q2 source either, but you can get the full q1 source from "ftp.idsoftware.com". I don''t think there are so many differences between them...

(So we''ve got q1 and q3, but who has the source to q2-bsps???)
SnAkE''s Programming Resources
There is a nice tutorial about Quake 2 BSP file format at flipcode. Just click the link below.

Quake 2 BSP File Format

Go To GLVelocity, he has a Quake 2 Loader & renderer

Punika

[ Power Productions ]
Punika
I have found another Quake 2 BSP file loader on glVelocity Site.

Sorry, but I was typeing this post when Punika has sended his reply.

Edited by - QWERTY on January 31, 2001 11:00:11 AM
Man the BSP-loader from glVelocity is bull shit! He works wrong and dont do this what he had to do!
The lightmaps are wrong an he has no portals! That makes the programm very slow! But that can u make )
Okay ,he reads Bsp files but the best tuto is by:
http://shockonline.homestead.com/openglgameprogramming.html

That stuff is great!

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