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Collision Detection Algorithms

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Hi guys, errr... I seem to have lost a link to a great site which gave the links to different collision detection algorithms in a table. (For example: Box/Sphere: go to xxx.yyy.com or read GPG4). The site was arranged in a 2D table with the rows and columns each showing a collision primitive. Now, I have been searching for that site in the last 3 hours and I just cannot find it anymore (tried google in more variations than I can now remember)... I feel a bit stupid but you don't happen to know which site I'am talking of? Could you please give me the link again?! I'm getting _crazy_... Thanks guys! Beren

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Yay! There it is: www.realtimerendering.com/int/
*aaaah*. Finally... Unfortunately the server is down right now (that's why I didn't find it in the first place).
Try google www.realtimerendering.com/int/ and use "in cache".

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