Jump to content
  • Advertisement
Sign in to follow this  
econobeing

c++ and SDL

This topic is 4518 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

please be gentle ._. i'm still a newbie i'm using VC++ 2005 express and i'm taking a look at some of the SDL sample source, and it looks like it uses C (printf statements and manual character arrays as opposed to strings). so i gotta ask, can i use SDL with c++? so i can use my couts and strings and such? if this is a stupid question then i'm sorry i asked ._. but i don't know.

Share this post


Link to post
Share on other sites
Advertisement
ok cool.

could i possibly trouble you guys for one more thing? the source for a little sample c++ sdl program, i can't seem to find one anywhere...

Share this post


Link to post
Share on other sites
Quote:
Original post by econobeing
ok cool.

could i possibly trouble you guys for one more thing? the source for a little sample c++ sdl program, i can't seem to find one anywhere...
There are a lot of code samples in the documentation. Also, more good stuff here and here.

Share this post


Link to post
Share on other sites
Quote:
Original post by econobeing
ok cool.

could i possibly trouble you guys for one more thing? the source for a little sample c++ sdl program, i can't seem to find one anywhere...


Here's the sample code I use for my tutorials:

#include "SDL/SDL.h"

int main( int argc, char* args[] )
{
//Start SDL
SDL_Init( SDL_INIT_EVERYTHING );

//Quit SDL
SDL_Quit();

return 0;
}



It's used to make sure SDL is set up right.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!