Jump to content
  • Advertisement
Sign in to follow this  

Filling Surface

This topic is 4430 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi I implemented 3d mesh splitting using plane. I am splitting mesh using plane from 3 points. Generally i'm checking front and back side polygons and storing it indvisual polygon array . If i'm getting planner polygon then i'm finding intersection point and making new polygon that's it. All working fine But Splitted two part's bottom surface is not closing. I mean where plane intersects with two parts. How can i close this surface ? any idea? If want to see picture i i can post picture . Plase let me know. alex

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!