Handling ALT-TAB w/ D3D8

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1 comment, last by Domenic 23 years, 2 months ago
Please post some code!!!! I am having a hard time with this... BTW, my D3DPOOL_DEFAULT resources are VBs and surfaces (not textures). I am trying everything in the docs, it''s not working. I just want some code to copy from!! Thanx anyone... and check out my other post on point lists plz -Domenic- Geek^n
-Domenic-Geek^n
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Okay...I THOUGHT I remembered one of the Direct3d8 samples with the sdk dealt with the alt+tab issue...am I wrong??

Have they fixed this forum''s search utility yet? If so, I also think I remember reading some posts about it a few months ago...

hope that helps,
Wazoo
Learn about game programming!Games Programming in C++: Start to Finish
All of them handle it, BUT, when I try what they do, I get a error return code that''s NOT in the SDK... Thanks for the tip on searching, though. I''ll try that.

-Domenic-
Geek^n
-Domenic-Geek^n

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