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Back to Graphics and GPU Programming
Normalisation Cube Maps in Fragment Shaders
Graphics and GPU Programming
Programming
Started by
Kazade
April 06, 2006 05:15 AM
0
comments, last by
Nik02
18 years ago
Kazade
1,019
Author
April 06, 2006 05:15 AM
Is using them much faster, if at all than just using normalize? Luke.
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Member of the NeHe team.
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Nik02
4,359
April 06, 2006 05:31 AM
Depends if your bottleneck is in texture fetches or arithmetic speed to begin with.
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Niko Suni
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