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oneofakind24

Programming in Python

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Hey Everyone, Im new to programming I took a C++ class about 2 years ago but felt overwhelmed a little so recently I have been expirementing in Python, and love its simplicity, and I know it isnt as fast as C++ my question is would I be able to program a fully playable game in Python (what I would like to make is a horse racing game sort of like Derby Owners Club, I know this will take time)? Thanks in advance!!!

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Yes, but you'll be a little limited. You won't be doing any complex 3d collision detection, physics, or anything like that. For some simple game logic driving a graphics API is native code, Python is more than adequate.

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Quote:
Original post by jonahrowley
Yes, but you'll be a little limited. You won't be doing any complex 3d collision detection, physics, or anything like that. For some simple game logic driving a graphics API is native code, Python is more than adequate.


I beg to differ ;)

panda3d: fully function 3D application library. Used for Disney's toontown online.
pyogre: python binding for Ogre. What else is there to say?
pyode: python binding to Open Dynamics Engine, a popular physics package.

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