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Video Problems (AudioVideoPlayback)

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I have a 3D app I made and I have a render function that calls every other object in the game to render. One of my objects is a UI Screen and its background texture is a Video. I make a new video and then set its RenderToTexture event handler and in that function I get the texture. Later in the Render function that texture is used to render a scene however when this happens the movie plays yet it flashes on and off. How can I solve this??

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