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Wolvorine

External texture on X File Model

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Wolvorine    122
hi, I want to load a X File model and then i want to put texture on that model , the model is car and texture is in bmp format like how any car texture we make....so what article/book etc should i read for it, for complete reference? Thanks in advance

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spiffy    122
Hey

The easiest method for external textures in a .x file is open it up in notepad, look for the tga/bmp/png whatever and replace the path.

You can also use tools like Deepexploration(www.righthemisphere.com) which help alot!

cheers
spiffy

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Calin    419
Quote:
Original post by acid2
This is quite a basic task to accomplish in DirectX, and if you're not sure on how to do it, I recommend you start with some beginner tutorials. While I've never used them, I am a fan of c-units tutorials.

This deals with loading a static .x file
And this is all of the tutorials (a recommended read)

Hth!


If you find Chad's tutorials hard to understand search the DirectX FAQ for tutorials on how to load a mesh from a .x file.

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