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SDL book

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I've been programming SDL for some weeks now and wanted to buy a book, preferably a complete reference covering the most topics aswell the most advanced ones. I don't want to make the same mistake again and order a book I don't really want, I have made that mistake atleast once before. Could you recommend any good SDL book that is worth reading, if it covers game programming that would be better, i'm looking for something I can use as a reference too if possible.

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