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Programmer art *music*

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Hello to all, I'm finishing my own 2D game engine and I start thinking about the game I'm going to create with it. So I tough how do I create sound effects (like explosions and gun shots), I don't want to rip some from the internet someware. I would like to know if its possible (some cool sound editing program?) to generate that kind of sounds on the fly? I tried jelling into my microphone but I sounds rather wierd. So if anyone knows some sort of cool program to do that stuff I would THRILLED©®. Tjaalie,

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There's Audacity, but it only edits sounds, doesn't generate them. It can actually make simple sounds(quitar pluck, white noise, solid tone, thats about it), but its a very nice editing software. Plus its free.

What I do is go to findsounds.com and find a sound, then edit it in Audacity to fit my needs. Like if you find a gun shot sound, make a couple different versions with different amplitude, frequency, etc. and randomly choose one to play every gunshot(playing the same sound every gun shot sounds stupid). Then make considerably higher/louder/lower/quieter ones for other weapons.

FindSounds is a great website, don't be ashamed of using sounds from it. Alternatively, you could use a mic and just edit that to make it sound better.

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Actually, FindSounds does absolutely no filtering based on licencing, it's just a somewhat unusual search engine - you'll need to check the licencing of anything found with it for yourself.

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