Quote:Original post by Lazy FooIs it? OSX and Linux are sideline players that don't register on the meter. PSX, PS2, and the GC don't use it. (They use similar looking APIs, but those APIs are not OGL.) I'm not up to date on the APIs that the NDS and PSP use, but even if they are OGL, they form a fairly small segment of the market (certainly they're dwarfed by the home entertainment consoles). Neither Rev or PS3 are out yet, so they don't represent the state of the industry now.
When the whole industry is taken into account and OpenGL is used widely, "OpenGL is not used widely in the industry" is proven to be false.
In fact, if you run the numbers, you'll find that the PS2 API is the most used, simply due to the sheer vastness of the sales figures and the number of published titles. Again, this says nothing about the quality of their API (and indeed most of the stories I've heard from the trenches are somewhat grim).