Jump to content
  • Advertisement
Sign in to follow this  
mc30900

Managed directx

This topic is 4626 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

hello all. i just wanted to ask what is the difference between Managed Directx to Unmanaged? i heard about it somewhere and i have no idea:X thanks in advance

Share this post


Link to post
Share on other sites
Advertisement
Broadly speaking...

Managed DirectX is linked in with the .NET framework and languages. Any of the .Net languages can use it - popular ones being C#, VB and MC++.

Native DirectX is the original form - only accessable via C and C++ (possibly others via obscure methods!).

From a functional standpoint they are the same - it's just two different ways of getting the job done. Pick whichever suits what you want/need to do [smile]

hth
Jack

Share this post


Link to post
Share on other sites
My 2 cents :D,
Although Jack has basically said it.
The difference is that Managed DirectX is a way of bringing Managed languages into play when developing DirectX applications. Such as C#, VB.NET, Managed C++ or the new C++/CLI.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!