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bballmitch

Converting models

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I've used MilkShape3D models in games that I've made. Now I have a really good artist making a model for me but it will be in .3ds (3ds max 6) format. My MilkShape trial expired so I can't import/export. MilkShape doesn't even support importing .3ds . Does anyone know of a way to convert a .3ds file into .ms3d ?

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Guest Anonymous Poster
My advice would be to buy milkshape. There is a 3ds import plugin for it. Or switch to a free tool with 3ds support.

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MilkShape DOES SUPPORT .3DS IMPORT/EXPORT but it DOES NOT SUPPORT .MAX. That are two different file formats! .3DS stands for Autodesk 3D Studio 4 (DOS) and .MAX stands for Discreet (Autodesk) 3D Studio Max (Windows). It is possible to export a 3ds file from 3dsmax, but it is not possible to import a .max file in 3D Studio 4 for DOS.

MilkShape can read .3DS files (you need to export from MAX), just take a closer look at the import features.

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Milkshape is well worth the twenty dollars you'd pay for it. You get unlimited free upgrades and plugins are easy to write for it in C++.

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