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Extrakun

DirectX Development and Eclipse

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Is it possible to do DirectX development in Eclipise? (Not looking for an IDE comparison, just wondering if there is a possibility) Thanks in advance!

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Well what are you looking for? Are you looking for tools to write shaders and such in, or just an IDE to write C++ code in. You can quite easily write C++ with the CDT plugin, but writing tools is a bit more complex.

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Actually, I just want to write the C++ code in Eclipse IDE, but I remember something about D3DX libraries only usable on .Net, and that you need special libraries for other complier besides .Net

Maybe I remembered wrongly?

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The bigger question is whether the binaries shipped with the DXSDK are compatable with whatever compiler Eclipse is using. Source code is, well, just source-code so that shouldn't matter.

I've not tried it, but from what I gather, using DXSDK binaries with things like Borland and DevCpp can require you to jump through hoops before it'll work.

A good test would be whether you can use/compile regular PSDK/Win32 code. If you can do that then you should be fine for DX.

If you can drop in your own compiler, I'd recommend using the VS2003 Toolkit - it's still a damn good compiler, and it should work fine with the binaries/headers included in the SDK.

hth
Jack

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Hi,

From what I know of Eclipse, there's a plug-in which allows GNU C++ to be used. It can be cutomised for any compliers. I will check out it would take the VS2003 Toolkit complier.

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Quote:
Original post by Extrakun
Hi,

From what I know of Eclipse, there's a plug-in which allows GNU C++ to be used. It can be cutomised for any compliers. I will check out it would take the VS2003 Toolkit complier.


Shucks, I just checked out the plug-in. I have to use Cgywin's GNU C++ in order to use it, so I doubt it would be able to support Visual Toolkit's complier...

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If you know how to write makefiles then you can use any compiler with Eclipse. However, the errors/warnings may not get picked up...

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