sdk for last generation consoles

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13 comments, last by superpig 17 years, 11 months ago
Why don’t console manufactures release a pubic sdk for last generation consoles? I own a xbox and a xbox 360 I don’t want to see my beloved xbox collecting dust in the corner, so why don’t Microsoft make a sdk that the average jo could use they could still charge a small amount and lets face homebrew games are still being made, so why don’t companies make a bit of money out of the hobby programmers. I would much rather pay £100 for a official sdk that use a open sources sdk. It would be a good idea but would it be possible and would they do it?
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Well for starters, documentation is iffy on alot of these things, the consulting microsoft provides is forceably very expensive, so they would have to apply alot more polish to get it ready for consumer use. Since the number of people who would purchase this are relatively low, it is not reasonable to expect them to produce a cheap version of the SDK.

Then you have the whole other angle of microsoft WANTING you to upgrade, so you can play the lastest COMMERCIAL games and make them MULAH.

then you have the matters of piracy,
Quote:Original post by PaulCesar
Well for starters, documentation is iffy on alot of these things, the consulting microsoft provides is forceably very expensive, so they would have to apply alot more polish to get it ready for consumer use. Since the number of people who would purchase this are relatively low, it is not reasonable to expect them to produce a cheap version of the SDK.

Then you have the whole other angle of microsoft WANTING you to upgrade, so you can play the lastest COMMERCIAL games and make them MULAH.

then you have the matters of piracy,


Yes but its is possible, when I say SDK I don’t mean the big xbox dev kits and debug boxes ect, I simply mean a piece of software for the computer, a way of transferring the data possibly via Ethernet and some form of update for the xbox to allow applications to work . It wouldn’t effect the 360 its simply would be making use of an old console. There doesn’t need to be xbox security info so I don’t think piracy would be much more of an issues than it already is.
I don't know about Xbox, but PS2 has a bit of a homebrew community.
Quote:Original post by NickGravelyn
I don't know about Xbox, but PS2 has a bit of a homebrew community.


xbox has
http://www.xbdev.net
&
http://www.openxdk.org (sorry cant do clickys)
Quote:Original post by Commander Mike
Quote:Original post by NickGravelyn
I don't know about Xbox, but PS2 has a bit of a homebrew community.


xbox has
http://www.xbdev.net
&
http://www.openxdk.org (sorry cant do clickys)

To make the links use < a href="linkaddresshere" >LINK TITLE HERE< /a > (without the spaces next to the < and >.

So, XBDev.net and OpenXDK.
thanks thats very helpful. does anyone else have any thoughts on SDKs for last gen consoles?
Console makers don't want to give you any incentive to do to anything other than buy their latest console and lots of games to go with it. They don't want you playing anything that they don't get a licensing fee out of on their current consoles. They don't want you playing anything that they don't get a licensing fee out of on their old consoles. They don't want you playing anything on their old consoles that might keep your attention away from playing games on their new consoles.

They make money when you buy licensed games and lots of 'em. They don't make money by facilitating homebrew, even if a few more people buy the console as a result.
how can they still make money out of a dead console?
collectors and poorer countries that can't afford the newest generation of consoles.

Beginner in Game Development?  Read here. And read here.

 

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