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How do you export from Blender to .X file?

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Hi im trying to export from the latest version of Blender to a .X but whenever I do then view the mesh in the DX tool or the TV3D mesh veiwer there is never a texture on it. My model is textured in shader view and under the blendergame engine in game mode prior to the export to .X ... but upon exporting all i get is a blank model. Am i doing somthing wrong or is there a quirk in the exporter i need to work round? Thanks

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Take a gander at my Maya thread, you might find something useful in there. It might have to do with relative paths.

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Thanks Zero.. but i found the answer on the blender forums, by accident, when reading about other exporting issues in a different format...

I needed to paint the verticies, for a reason unknown, the latest version and exporter require this :?

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