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, April 21, 2006 in Graphics and GPU Programming
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Quote:Original post by jollyjeffersThe SDK documentation has everything you need to know about how the templates are defined: DirectX Graphics -> Direct3D 9 -> Programming Guide -> Getting Started -> XFiles (Legacy).I'm not aware of a "default template" though. Why do you think there is one, or where have you seen it mentioned?Jack
#include <d3dx9xof.h>#include <rmxfguid.h>#include <rmxftmpl.h>ID3DXFile* pXFile = NULL;D3DXFileCreate(&pXFile);pXFile->RegisterTemplates( D3DRM_XTEMPLATES, D3DRM_XTEMPLATE_BYTES);
Quote:Original post by DXnutTo register the default templates so that you can parse a .x file with the ID3DXFile interface you need the following:*** Source Snippet Removed ***
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