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Game Level Scripting LUA and what else?

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Beside LUA and in house scripting languages what are the industry standard when it come to level design scripting languages?? Is Ruby still used alot?

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UnrealScript is used in a few games (notably, ones using the Unreal engine). Civilization IV uses Python. It's also possible, if you're writing a game in a .NET language, to use C# as a scripting language (I believe there's even example code in one of the Managed DirectX samples).

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