Game Level Scripting LUA and what else?

Started by
1 comment, last by trevaaar 17 years, 12 months ago
Beside LUA and in house scripting languages what are the industry standard when it come to level design scripting languages?? Is Ruby still used alot?
Advertisement
I've seen UnrealScript and Python thrown around a lot. Also some Java.

I've never seen Ruby used.
UnrealScript is used in a few games (notably, ones using the Unreal engine). Civilization IV uses Python. It's also possible, if you're writing a game in a .NET language, to use C# as a scripting language (I believe there's even example code in one of the Managed DirectX samples).

This topic is closed to new replies.

Advertisement