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Boder

I banged me head and it worked

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Boder    938
A question to you all. Would programming be as fun or as rewarding without the head banging? Without the bugs, linker errors, segmentation faults, memory leaks, stack corruption, infinite loops, deployment issues, and verbose template errors?

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RAZORUNREAL    567
How about excecution of semi-random chunks of memory.

To your question, I guess not. I mean why else would we all use C++? It must be the only language to suffer from all the things mentioned above. I for one sort of enjoy hunting down segmentation faults. None shall drag me away from my pc while my app still crashes intermittantly! Unless they have chocolate...

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Guest Anonymous Poster   
Guest Anonymous Poster
I find it more fun when a program works for the first try. I think it's fun to think about something, open an editor, write it down, compile the code and see it running without errors for the first try.

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iMalc    2466
Yeah, I agree with the AP.
In fact sometimes this can be rather scary to write a large chunk of code and have no errors or warnings whatsoever during compilation. I find myself having to create a syntax error on purpose just to make sure it really did actually compile the thing.[lol]

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Boder    938
Yeah, I've gotten better over time at not making little syntax errors. But I still cross my fingers when I hit "compile."

But of course, compilation bugs are not the nasty ones, logical bugs and crashes are what bring the nightmares.

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daerid    354
I try to stay away from the compile button as much as I can (and generally fail). I like writing code, and then studying it and analyzing it to make sure that the logic is right. Then I double check it to make sure that I don't catch any syntax errors.

Then I triple check it just to make sure. Then I compile it. And 9 times out of 10, there's some sort of error, still

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daniel_i_l    295
About a year ago, it wasn't uncommon for me to sit for hours infront of the computer only to find that I'd done if(i=1) . That was loads of fun:)

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Guest Anonymous Poster   
Guest Anonymous Poster
I really hate it, when I'm writing a program press compile and then it runs just fine. In those cases I always have an empty feeling as I've just didn't accomplished anything. Programming without mistakes leaves always a great void in me.
It's much more fun to program something and after you've finally fixed the last bug it runs and it does that damned fine und you've got the feeling that you've just accomplished something :-)

But of course while fixing the bugs I'm tearing my hair out and cursing a lot!

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programwizard    100
When a program runs the first time perfectly, I feel as though I've acomplished something.

When I got errors, I get that "Ugh, here we go again feeling...", but after fixing the errors, I get an even better feeling of acomplishment than if it had run fine.

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darkchrono4    202
I compile my stuff all the time. Even when I don't want to test anything I compile just to make sure there are no syntax errors. I never go back through it to see if there is an error unless the compiler points it out. So yeah I would be happy if stuff worked the first time every time. Though it is a good feeling after you have been tracking down a bug and finally find the problem.

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tstrimp    1798
Quote:
Original post by darkchrono4
I compile my stuff all the time. Even when I don't want to test anything I compile just to make sure there are no syntax errors. I never go back through it to see if there is an error unless the compiler points it out. So yeah I would be happy if stuff worked the first time every time. Though it is a good feeling after you have been tracking down a bug and finally find the problem.


I compile all the time too. It doesn't take very long (for me) and it's easier to get short sections of syntax errors out of the way then later having to go through pages of them. The compiler has much better attention to detail then I do, why should I sort through that mess to make sure I didn't forget a semi-colon?

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superpig    1825
I don't find programming fun, so I'd prefer if it didn't have all those issues that only serve to make the process last longer.

The initial figuring it all out is fun; the typing out what you've figured and concreting the details is not.

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