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derek7

ID3DXSkinMesh

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I know. ID3DXSkinInfo instead of it.

but I wanna know how structure of skinmesh?

I guess:

skinmesh
{
a list of vertex;//m vertices
a list of bone;//n bones
relation between a list of bone and a list of vertexbuffer(maybe be mxn weights)
}
Do I guess right?

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