Jump to content
  • Advertisement
Sign in to follow this  

Collision Points on a Triangle

This topic is 4413 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am writing a simulation program and need to find points on a triangle that intersect a sphere, I have the collision normal and the penetration depth of the triangle but I need to go from there and figure out a subset of points on a triangle that are on the surface of the circle. Has anybody got any ideas on how given the triangle, sphere radius, collision normal and penetration depth I can work out a few points on a triangle that lay on the surface. (lets says 4 points of each triangle that intersect) Thanks

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!