Jump to content
  • Advertisement
Sign in to follow this  
Jonas B

[.net] Comments and attributes

This topic is 4461 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Is there a way to access code comments such as /// <summary> /// Description of property /// </summary> in runtime? I could add a [Description()] attribute but then I'd have to maintain two instances of the same text.

Share this post


Link to post
Share on other sites
Advertisement
Too bad - thanks Z. Maybe I'll look into how to add a build step that can copy comments into Descriptions automatically, should be doable.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!