Jump to content
  • Advertisement
Sign in to follow this  
rfterdarc

base 2 sum

This topic is 4431 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement
Well you do if ( (1100 & 64) != 0).. this works because 64 is a power-of-two. For non-power-of-two it won't work. (in computer world it works that way.. in math world you can convert to base 2, and look at the bits whether the specified bit is set)

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!