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What web language would be used?

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Greetings, I was wondering if this was possible. There would be a main server, it would hold 5 games each game with 4 people in them. So, 20 people on the server. In each game there would be a host, so a host would make game 1, another 2, and so on, until no one else could make a game because there would be no more room on the server, so they would have to join a room. In this game, the host would use an easy scripting language, such as. . /call goblin - Golbin apears in the area /kick playername - Kicks player from the game Those are the exapmles. I would like it to be played in an internet browser, with the ability to save stats, such as strength and speed. Would PHP, Java, Or flash be able to take care of this, im pretty sure Java would, but what would be the difficulty of this? Or would I have to use a programming language? So the run-down -Server holds 5 games, 4 people each. -Host makes a game. -Players join the server, then join the game. -Host uses easy scripting language, to create the game-world. -Game ends, players stats and items are saved, sent back to the lobby of the server. So what language would this be possible to do with?

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shouldn't be hard to do with Java at all. Not sure if it could be done in flash at all, and I don't know how instantly interactive programs can be done in PHP.

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C
C++
perl
python
lisp
ruby
php

You could do that in pretty much any language you'd like. To clarify you could do the server in any language you'd like:)

Cheers
Chris

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PHP/MySQL it!
If you are unable to do that, then I would highly reccomend you use Java.

As Chris said, you can do the server in any game you like. However, it is crucial that you look at language interoperability before you start coding. It makes no sense to code the server in C++ if it isn't going to work with the Client.

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Thank you for the help!

I think Java would be the thing/place to go with this type of thing.

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Your communication between the browser and server should probably be straight HTTP - which means the technologies can be totally unrelated. However, only some technologies make sense on either side. On the client, you could look at straight HTML, DHTML of varying levels of complexity, Java applets, flash, etc. On the server you could use anything from CGI to ASP to JSP to PHP, etc, etc, etc.

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