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Your thoughts on what the 'Poor Mans' tools should be

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If you had to make a list of game development tools that are free / shareware what would they be? I have a few off the top of my head. 1. Tattoo 2. The Gimp 3. Calgari 3.2 (3d object) 4. RenderMonkey (shaders)

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Bloodshed Dev-C++
nVidia FX Composer
Blender (Models)
Anim8or (Models)

That's all I can think of right now. I don't use a whole lot of tools. If I do, I bought them. And I've never actually done anything with Blender or Anim8or, but everyone says they're decent. =)

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These are all good. It is so hard to find a good list of tools for game development. I must of downloaded and installed over different 30 programs in the last week alone.

What is even worse is when your tools don't all work with each other that well.

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Emacs

If you want good linux like tools check out cygwin. Its a port of Linnux tools to windows, well actually unix if you want to be 100% accurate:)

Cheers
Chris

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Python: A great language for simpler projects, tool development or rapid prototyping, and it can also be used as an embedded scripting language. All the associated tools and documentation are available freely.

Microsoft's Visual C++ 2005 Express Edition compiler and IDE is currently freely available and is an excellent environment to work with. Dev-C++ and Code::Blocks are good alternatives which are also free, but aren't quite as polished or fully featured.

Paint.NET is an excellent graphic editor with quite a good feature set, which although less powerful has in my opinion a much nicer interface than The GIMP (which is admittedly a very good package). Inkscape is a good package is you want to work with vector graphics.

For 3d graphics you could try out the Blender modelling package, or perhaps Wings 3d.

Audacity is an excellent audio editing/recording package. There's less available for free in the way of composing or sequencing packages, but Modplug Tracker is a pretty decent sequencer if you take the time to learn how to use it.


...and just because they won't be mentioned otherwise but they're actually quite good:
Adventure Game Studio will allow you to create oldschool adventure games in a point&click style interface, and includes a simple scripting language for some more advanced functionality. Inform is an excellent package for creating interactive fiction. Game Maker is a more general authorware package that can create some pretty good quality games of fairly varied types. Game Maker actually has a non-free version with additional features, but you can use the free version indefinately if you like.

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