Multitexturing

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0 comments, last by zedzeek 17 years, 11 months ago
Hey there all. I'm using Visual Basic 6 and I'm loading BMP's as my textures. My question is what's an easy way to combine two or more texture's together and then have them saved as another texture. For example I have texture0 and texture1 and I want to combine them to make texture2? Is there an easy way to do this without extensions. Any VB source code would be much appreciated. Thanks
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the easiest method would perhaps be
draw texA to the screen eith combined with B or draw B afterwards blended on top
use glCopyTexSubImage2d(...) to read back the result into a texture (or else u can use fbo and draw straight into a texture)

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