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Natrone19

The right programing lanuage

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Hey me and my team were wondering what language do most devlopers wright in for playstation? Are there more than one program to do this?

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Most developers (all developers) that I'm aware of use C/C++ or assembly for playstation development. When you register with Sony for development and purchase one of their dev kits (they have about 4 kinds, dev kits, test kits, debug kits, ... ) you're given the programming API along with it.

As I understand it, it's a pretty light-weight API and requires a lot of manual programming of the hardware by the engineers. Additionally, most programmers developing Sony games use a standard ELF compiler and then copy the executable to the dev kit and then remote debug it from a networked Win32 machine. Hope this was helpful.

Cheers and good luck!

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Well,

Uhh, somewhere between $5k and $25k depending on which kit you buy. I believe the kit which allows you to do actual development, not just debug or test, is the most expensive. The bigger problem is, as I understand it, Sony doesnt sell their dev kits to just any indie developer. I think they only sell them to established companies.

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You can get a linux PS2 dev kit in the US on eBay for about $150-250USD. Other countries can buy them direct form Sony.

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The linux kit IS NOT in any way the normal dev kit used for making over-the-counter games for the PS2 ... but it is cool for hobby use if you already know linux / C++ and want to see your coolness run on a console. (I know cause I own this kit ... and it was quite a bit less helpfull in getting started using the console than I'd expected, but there is interet help available).

Also, the linux kit WILL NOT RUN with the PSTwo version (the slimer version) ... because there is no hard-drive support and it comes with, and requires a dedicated ps2 linux formated hard-drive.

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No, C++ is not too complex to develope a game in. Assembly might be, though. It would be an awefull lot more work to make an entire game in assembly than to make it in C++.

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