Jump to content
  • Advertisement
Sign in to follow this  
Simon Gillespie

Isotope Isometric engine based on Pygame SDL Library

This topic is 4578 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi All, Just a short post to make you all aware of my new Isometric engine, Isotope. Isotope is an isometric game engine for Pygame written using the Python programming language. It provides the framework for constructing an isometric graphics game with actors who can pick up objects and jump onto platforms. Isotope also provides automated actors who can interact with the player or their environment. There is complete documentation and a design based on a simple easy introduction to gaming by using only what necessary for Isometric systems without all the overhead of systems like Crystal Space. http://www.webalice.it/simon.gillespie/Isotope.html Any opinions or feedback welcome. Simon.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!