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Taymo

Irrlicht and OpenGL 2.0

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I was looking through all of the examples that come with the Irrlicht SDK and it asked to if I wanted OpenGL 1.5. Can Irrlicht support OGL 2.0 somehow? Also all the demos didn't seem to be of the greatest quality so I'm wondering what kinda graphics it can produce.

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This should give you a better idea about how capable the engine is, link (RABCAT looks pretty good). As for OpenGL 2.0, I'm not exactly sure what extensions are in OpenGL 2.0, so I couldn't tell you if the features are avaiable in Irrlicht.

The newest version of Irrlicht supports GLSL and I think this may require OpenGL 2.0, but I'm not really sure.

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