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cloud realtime

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hi guys i´m looking for information and ressources about making clouds 2 and 3D for realtime games. is there anybody out there how can help me? Thanks in advance PCS

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Guest Anonymous Poster

If you want to make 3D clouds you should probably look into particle systems. For 2D clouds procedural textures would do the trick. You can map these to a skydome (or several domes to generate a ''3D parallax'')

Just search for "particle systems" or "procedural textures" on any major search engine

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