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Eldritch

Exporting particles from 3DSMAX

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Is it possible, either normally or by some plug-in, to export all properties of a particle created in 3DSMAX? I tried ASE, but it does not export any of the properties for the particle emitter (like Speed etc.), only materials and geometry.

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Guest Anonymous Poster
should be possible either with maxscript or by using the SDK to create a proper exporter.

as for why someone would want to do it. my guess would be to provide the artists with a way to use a tool the are familiar with for setting up particle emitters.

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Exactly. It is a good thing to allow artists to use their favourite 3D Art application for the creation of most in-game content.

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Look at particle.h and IParticleObjectExt.h in the Max SDK. Also doing a search for particle and particleobject in the SDK includes pulls up lots of interesting stuff. I haven't tried exporting a particle system object yet, but its on my to-do list.

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