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silentcoast

OpenGL 3ds Max

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Well im on the adventure of creatinga game. I have about 500 dollars wrap up in books and equipment to help me along the way. Now i have a littl ebit of directX experiance and no OpenGl experiance the only thing that is holding me back from opengl is cani load a 3d charector from 3ds Max into it or do i always have to use tile maps? Because using tile maps it wont always be smooth will it? I mean if they move a certain way it will look funny right? Well hope i get some answers thank you guys! Keep a eye out for Aumudin! Thanks Austin Reynolds

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