Sign in to follow this  

Realloc in C++...ok?

This topic is 4226 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I know using malloc in C++ is taboo, but as there is no realloc equivalent using new/delete, I'm wondering if it is generally considered acceptable to use realloc/free in cases when constructor/destructor calls aren't necessary (as in with floats), or should I just get accustomed to manually copying contents and reallocating using new? I ask because I am writing code which will be viewed in a professional atmosphere, and don't want to come off poorly. Thanks!

Share this post


Link to post
Share on other sites

This topic is 4226 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this