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fanman791

Video Game Physics Programmer Question

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This may seem like an odd question (and Im not even sure this is the right forum for this post), but approximately how much is a video game physics programmer's annual salary?

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Depends on a number of factors. Experience, where you live/plan to work. This info can be found online already, there are a few industry surveys I've seen but heading to bed so didn't look for any. Gamasutra.com might have something if you cannot find anything searching on these forums.

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As physics engines are increasingly licensed rather than built in-house, the demand -- and therefore the pay scale -- decreases.

Highly valued physics programmers are often people with CS degrees, plus an advanced degree in math and/or physics. Double masters degrees in math+cs or physics+cs are fairly common.

Normal, everyday gameplay programmers may be expected to learn how to use one of the many commercial physics engines as a matter of course.

Unless you happen to have a double degree, expect to earn about the same as your co-workers. With the double degree, don't expect much more than the single-degree counterparts.

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