Error with texture mapping GLUT

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2 comments, last by prowler0240 17 years, 11 months ago
I'm using GLUT, this is the error I am getting: --------------------Configuration: PROJECT - Win32 Debug-------------------- Compiling... PROJECT.CPP Linking... PROJECT.OBJ : error LNK2001: unresolved external symbol "void __cdecl tgaLoad(char *,struct image_t *,unsigned int)" (?tgaLoad@@YAXPADPAUimage_t@@I@Z) Debug/PROJECT.exe : fatal error LNK1120: 1 unresolved externals Error executing link.exe. PROJECT.exe - 2 error(s), 0 warning(s) Look here for the code:http://www.freewebs.com/vgmdirect/ERROR%5F05.23.06%5FTM.txt
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Does anyone know a fix for it? I'm nwe to texture mapping and need a little help
You need to write, or at least link with, the function tgaLoad.

The error message is telling you that it cannot find the definition for this function, and indeed, it is not in the code you posted.
WOOOPS! Sorry for that, I forgot to add that to my project....thanks for the help.

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