what library to use
Hi. I would like to know what would be the best (2D) graphic library to use for my game if the only programming language I know is Pascal.
Thanks for any help
Considering the only language you know is Pascal, maybe it's time to move on?
Python is a popular choice for beginners as its such a great language and also has a great 2D graphical library to go with it (PyGame). If you're looking to go down the C++ road, SDL and Allegro are great options and tools for keeping yourself motivated while learning the language. .NET is another option as it lets you use a huge amount of tools in a number of different languages (VB.NET, C#, C++/CLI, etc). SDL.NET seems to be a pretty common choice that way. Of course, you could always go with Java.
My recommendation, though, would be to check out PyGame and see if you can get a simple pong game running in it. Python is a fantastic language and a great starting point for beginners.
Python is a popular choice for beginners as its such a great language and also has a great 2D graphical library to go with it (PyGame). If you're looking to go down the C++ road, SDL and Allegro are great options and tools for keeping yourself motivated while learning the language. .NET is another option as it lets you use a huge amount of tools in a number of different languages (VB.NET, C#, C++/CLI, etc). SDL.NET seems to be a pretty common choice that way. Of course, you could always go with Java.
My recommendation, though, would be to check out PyGame and see if you can get a simple pong game running in it. Python is a fantastic language and a great starting point for beginners.
Quote:Original post by Rob Loach
Considering the only language you know is Pascal, maybe it's time to move on?
I agree, and recommend this.
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