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Transpareny and Translucency Problem

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I use DirectX, i have a texture with a Source Color key when i use it in a triangle color key work well. but when i try to use translucency with: lpDev->SetRenderState(D3DRENDERSTATE_SRCBLEND,D3DBLEND_SRCALPHA); lpDev->SetRenderState(D3DRENDERSTATE_DESTBLEND ,D3DBLEND_ONE); lpDev->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE,TRUE); Render........ color key stop work... can help me?? its my code its a fault of dx?? or Keywiz

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