Jump to content
  • Advertisement
Sign in to follow this  
ming150

Problem export .X file from Maya 7

This topic is 4500 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

According to this topic http://www.gamedev.net/community/forums/topic.asp?topic_id=383794 ......now I have already install the PlugIn and try to use it as much as I can but it still got many problems, such as some polygon surface was lost and the file cannot use to detect the collision with camera or other object....and the texture was missing too....even I turned the "Make relative Path" function on but I still can't see any texture that I have already mapped on the surface because their was no texture picture that should be in the same folder with .X ..... with the rebuild function in DirectX menubar...but still...not thing got better.....T-T.....really need help....

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!