Advertisement Jump to content


This topic is now archived and is closed to further replies.


Engine Design Questions

This topic is 6553 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I have a general question regarding design... Basically is there is a preferred method of attack when choosing a format. Currently I am still learning about the graphical end of things in programming, but I feel confident enough to design the overall game mechanics for an RPG game(I.E character development, Combat System, Interaction and Storyline + necessary classes to implement these) My questions are.. Is this a good way to do things while I work on the graphics process and/or decide when Im further on to get help? Is there a drawback to trying to interface the 3D or Isometric Engine at a later date (still undecided on that one). Can this be effectively done and/or is it a common practice? thx for all advice ...

Share this post

Link to post
Share on other sites
Well thats what Im doing at the moment... I''m learning c++ directx and game progin, but I am implementing the classes and logic for my rpg now, and as I get more and more comfortable with directX (I''m up to page flipping in dd now, but still dont feel entirely comfortable with it all - more practice is needed)
, I''m going to implement graphics and stuff into the program - using a console to test the logic until i can do so.

Can anyone tell me if there''s an easy way to get comfortable with directX besides lots of practice? hehe i wish

Peasant:>"Help Help Im being repressed!"

King Arthur:>"Bloody Peasant!"

Share this post

Link to post
Share on other sites
Thx for the reply... I spoke to a graphics Instructor at school this morning and he seemed to feel it was a very plausible solution. He also suggested doing what you are doing now to verify the mechanics of the game .. so it seems you are on the right track too. All input /suggestions still welcome


Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!