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3D engine theory..

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Does anybody know were i can get some basic info on the first steps of an 3D engine? I don''t want any code, just the "schematics". Like what to draw first or second, and when to do collisiontesting e.t.c. My last "engine" worked (somewhat), but i ended up with some wierd problems that i couldn''t find due to bad design.

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Not alot of schematics here, but plenty to read:

http://www.cfxweb.net/pages/Articles/3D_Engines/

main site: http://www.cfxweb.net/

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