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Taymo

SDL OGL with GLee

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I tryed to compile my SDL OpenGL project using GLee and I get tons of linker errors. Is there an extension lib that works with SDL or what do I need to do?

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Well I just used the GLee.c but I'm stull curious on how I would be able to link GLee.lib without errors. Well I setup SDL right. Multithreaded DLL and all. What do I need to do to get GLee to work?

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It would be really helpful if you could post the actual errors. Without that, any help we try to give is just a shot in the dark...

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