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Unity thread pool for boost

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Hi, I came across the thread "Thread pools and exception handling" which is about programming a thread pool for boost. You might be interested in a general solution that can be extendend easily to fulfill special requirements (like exception callbacks, etc.): threadpool. It is very small library built on top of the boost libs. The pool's core is reduced to the minimum to provide a light-weight and flexible system. Documentation and examples are available. http://threadpool.sourceforge.net Of course, threadpool is free software. [cool] I would be happy about comments on the pool or discussions on what can be improved. Best regards, Philipp

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Downloading the file, the html docs aren't working.

Off to dinner, I'll look at this more later.

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May be SourceForge had a problem. Both Doc and Src downloads are working now. Please try again :-)

BTW The documentation is online at http://threadpool.sourceforge.net

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Bah -- I suspect my problem is a downloaded the source and it contained what looked like a docs supdirectory (the docs attached to the source has an index.html that doesn't work).

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Yes, you downloaded the wrong file.

threadpool-0_1_8-doc.zip contains the generated documentation (complete website).

threadpool-0_1_8-src.zip contains the source files for threadpool and documentation. I'm using doxygen as you can see by opening the Makefile.

Best regards,
Philipp

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