Hi!
Does anyone know where to find a tutorial on using T&L in OpenGL? I even didn''t find information on the NVidia site.
Thanks in advance
hardware tnl is automatic in opengl. u cant enable/disable it. the only requirement is that the card is capable of hardware tnl
http://members.xoom.com/myBollux
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And how can I disable/enable the funktion and what are the orders to make this avaible in OGL??
Thx
PixelBeast
Software Development
www.tripac.de
Thx
PixelBeast
Software Development
www.tripac.de
hmm hardware tnl is automatic in opengl. u cant enable/disable it.
i assume youre getting confused cause in d3d u have to ''enable'' hardware tnl cause no d3d drivers had support for hardware tnl until d3d7.
opengl on the otherhand has always been designed for hardware tnl even from the version 1.0 (way before d3d came out) thus it will always take advantage of the hardware tnl capabilties of your card.
2 things
A/your card must have hardware tnl eg geforce and radeon
B/u must use the the opengl matrice operations eg glLoadMatrix multmatrix gltranslate rotate + for lighting the same applies with the opengl lighting operations
http://members.xoom.com/myBollux
i assume youre getting confused cause in d3d u have to ''enable'' hardware tnl cause no d3d drivers had support for hardware tnl until d3d7.
opengl on the otherhand has always been designed for hardware tnl even from the version 1.0 (way before d3d came out) thus it will always take advantage of the hardware tnl capabilties of your card.
2 things
A/your card must have hardware tnl eg geforce and radeon
B/u must use the the opengl matrice operations eg glLoadMatrix multmatrix gltranslate rotate + for lighting the same applies with the opengl lighting operations
http://members.xoom.com/myBollux
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