Bug in fastlib.h from code archive?
Hi!
I have a problem with the FastSin(), FastCos() and FastAbs() functions in the fastlib.h from the code archive. My program always crashes if I call one of them. The following error occurs:
The instruction at "0x..." referenced memory at "0x...". The memory could not be "read".
I have no clue whats wrong, can anyone please help me? I am using VC++ under Win2000.
Confirmed ;-) I already received a solution, but not here at work ;-)
You should look into Intels lib for doing PIII optimized sin/cos and maybe you could use a lookup table. Better than my "lockup" table ;-)
Tim
--------------------------
glvelocity.gamedev.net
www.gamedev.net/hosted/glvelocity
You should look into Intels lib for doing PIII optimized sin/cos and maybe you could use a lookup table. Better than my "lockup" table ;-)
Tim
--------------------------
glvelocity.gamedev.net
www.gamedev.net/hosted/glvelocity
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